Thursday, April 9, 2015

Projects finalists ‘World Cup of technology’ are PE and … – Globo.com

A project of Pernambuco and two from Sao Paulo won the national stage of the competition Imagine Cup 2015 which was held on Wednesday afternoon (8) in Curitiba. The finalists will advance to the world the contest end in the United States in July this year. In the category citizenship, the finalist was the project Life Up, Recife. The eFit Fashion, Sao Paulo, took the prize in the innovation category. The category games had as a finalist the HTW / Trankie’s World, also of.

The competition evaluates projects of students from around the country. In previous editions, projects developed in Brazil stood out in the world competition. Besides the opportunity to develop a business, global dispute must also distribute US $ 50,000 to the winners of each category.

Can Game, created by startup Pernambuco Life Up, stood out with the idea of use technology to help treat children with autism. It is a multidisciplinary software that encourages activities and interactions that can support parents in the development of autistic children, and allows health professionals monitor the progress of patients at a distance.

The purpose of eFitFashion team, formed by students of the University of São Paulo (USP), simplifies the process of making clothes tailored. The Clothes software for Me, created by the team, allows the user to automatically generate templates with exact sizes from measures entered into the system, facilitating the work before a tailor or a small confection would have to be able to produce a custom piece.

The HTW team created the game Tranckies World, which differed by eliminating the use of controls and allow the use of the proper motions of the fingers and arms to duel in the different scenarios proposed by the game in a more fluid way.

The event is sponsored by Microsoft and was conducted by the Pontifical Catholic University of Paraná (PUC-PR) on Wednesday afternoon (8). In Brazil this year, more than three thousand participating teams – each with average between four and six components. Of these remaining nine players -.. Three in each category

Since the first edition in 2003, it is estimated that 200 000 Brazilian students have participated in the Imagine Cup To enter the contest, the minimum age is 16, but there is no maximum limit. The only requirement is to be studying. “We want to present to the students how technology can help them change the world,” explains the director of innovation and new technologies of Microsoft Brazil, Richard Keys.

Among the projects that have gone through the Imagine Cup, Microsoft’s director remembers a game developed for Xbox in 2011 by students of Curitiba. The strategy game aimed to control characters that inspire other characters to join the volunteer.

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